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Finding A Good Way To Track Halo Infinite Playlist Wait Times
['Den Delimarsky']
Hi, I'm Den 👋 on Den Delimarsky
Playlist In-Game Wait Time Workshop: Squad Battle Networking 0:24 Firefight: King Of The Hill 0:14 Firefight: Heroic King Of The Hill 0:13 Firefight: Legendary King Of The Hill 0:20 Quick Play 0:19 Halo 3 Refueled 0:19 Husky Raid 0:16 Super Fiesta 0:16 Big Team Battle 0:49 Big Team Heavies 1:00 Infection 0:41 Team Snipers 0:43 Ranked Arena 0:48 Ranked Tactical 3:11 Team Slayer 0:23 Tactical Slayer 0:39 Team Doubles 0:27 Rumble Pit 1:22 The process for populating the payload involved running the game, then copying the payload, running it through br , deserializing the data in C# classes, amending the values with my own (XUID, flight ID, lobby ID, and telemetry session ID), and then packaging it all up in byte[] and passing onto the API.