None
DE
Zed Weekly: #21
[]
Zed Industries - Blog
For the next few weeks I'll be working closely with Nate as we rebuild the Zed UI on top of the upcoming version of gpui . use strum :: IntoEnumIterator ; use ui :: prelude ::*; use ui ::{ Icon , IconElement }; use crate :: story :: Story ; #[derive( Element , Default )] pub struct IconStory {} impl IconStory { fn render < V : ' static >(& mut self , _ : & mut V , cx : & mut ViewContext < V >) -> impl IntoElement < V > { let icons = Icon :: iter (); Story :: container ( cx ) . This week, I've been working on making following work more intuitively when collaborating.