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Zed Weekly: #23
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Zed Industries - Blog
A big focus of mine coming into this week was finishing up the migration I started at the end of last week of moving all of the UI components over to the latest iteration of GPUI. This week also saw some changes to how we structure our UI stories in order to improve the experience of working on UI components. // icon.rs #[cfg(feature = "stories" )] pub use stories ::*; #[cfg(feature = "stories" )] mod stories { use crate :: Story ; #[derive( Element , Default )] pub struct IconStory {} impl IconStory { fn render < V : ' static >(& mut self , _ : & mut V , cx : & mut ViewContext < V >) -> impl IntoElement < V > { let icons = Icon :: iter (); Story :: container ( cx ) .