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EN
Dispatch 011: Automerge 3.0 Beta, Sketchy Calendar, and a lab website refresh
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Ink & Switch
We have some major updates to our open-source Automerge library, an introduction to Sketchy Calendars, and a peek at our ongoing work on collaboration tools for game development. We’ve recently released some major updates for Automerge , the open source CRDT-based data synchronization library that we develop at Ink & Switch. Over the past few months, we’ve been working with the Endless Foundation to prototype a new approach to collaboration in game development: live and asynchronous collaboration, with branches and diffs, all built right into the open-source Godot game engine.