The starting point was that of dealing with free time and indifference, to which I added the themes of doing activities that require maintenance while also tending to the side of us that is visceral (not rational) and which needs a challenge or an adventure. Thinking that a different activity would make me feel like I am ‘taking advantage’ of my free time. We may say, for example, that gaming is practical because it is recreational, which in turn is practical because it gives you a new impetus to go to work, which in turn is practical because it sustains you, and so on until we ultimately reach the goal you are working towards, which is to live and, perhaps, to live well.