With the arrival of Supergiant Games' Hades 2 nearly upon us, I'm reflecting on just how well the early access model has worked for this team. When Hades 2 was first launched in early access back in May 2024, Supergiant was no stranger to early access. Hades 2 was already fairly large in early access, with multiple regions and boss fights available to tackle. A huge part of the reason Hades 2 (and the original Hades) work so well in early access is the roguelike structure. After over a year in early access, Hades 2 has received numerous updates that just might make it a more masterful experience than the first game.