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Reach feels like Blood & Truth meets Mirror's Edge - until it suddenly doesn't
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The prologue chapter to nDreams's upcoming 'cinematic action adventure game', Reach, is an absolute banger.
To me it felt like a heady mix of Blood & Truth and Mirror's Edge.
nDreams has previously release one of my favourite ever VR games, Synapse, along with Fracked, a short-lived action game that I also really enjoyed.
Which I guess is appropriate seeing as there's loads of climbing in Reach...
Compared to way the human enemies in the prologue collapsed onto the floor, slammed into scenery or dramatically tumbled from windows, killing the robot enemies felt weightless and slow.
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