DP spoke to Game Director Bruce Straley, Technical Artist Christophe Desse, Mocap Pipeline Technical Director Damon Shelton, Lead Cinematic Animator David Lam, Lead Gameplay Animator Mike Yosh and Lead Character Artist Michael Knowland. However, if it is simply an animation for a new character that behaves exactly like another character, then we replace important animations, play them on the new character and leave the rest as it is. Bruce Straley: Fortunately, we started the development of the game on an engine that had already gone through several iterations while working on the “Uncharted” games.