I've only played about five hours of Baby Steps, but if there's one thing I've learned during that time, it's that you always need to have complete visibility over where Nate is putting his feet. Since this is a "walking simulator" and this logic applies to real life too, it may seem overly obvious. Baby Steps is played from a third-person perspective and it lets you change whether the camera is oriented to the left or right of Nate. Just like this (thanks to Morgan Park for the video):In other words, don't just let the camera languish on Nate's butt. The physics in Baby Steps are detailed and fun to mess with, but even when you're just walking along seemingly safe surfaces, a simple obscurely placed rock can send you tumbling.