Senior manager Stephen Barracosa told the Royal Commission into Anti-Semitism and Social Cohesion it was shaped by increasingly mixed extremist content delivered to teens online. "It's hard to ignore the role of the internet and the proliferation of extremist content for the process of youth radicalisation," he said on Tuesday. "In previous iterations of addressing extremist content on social media platforms, gaming hasn't featured very prominently," he saidOne pilot program aimed at redirecting social media users from extremist content to its own resources and case handlers is tapped for an expansion into gaming. "We know as a platform where there is a lot of user-generated content, the risk of violent extremist material or communications is very real." Among wider recommendations, he suggested the government explore a public-facing gaming scorecard grading developers' action against extremist content.