Gaming
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Wild Blue Skies: How We Brought the Feel of a 90s Arcade Cockpit to XBOX
['John Sherwood', 'Party Product Specialist']
Xbox's Major Nelson
When we set out to make Wild Blue Skies, we knew exactly what we were taking on.
His passion for on-rails shooters is woven into the DNA of Chuhai Labs and when the team came together to make Wild Blue Skies, it felt almost inevitable.
Softer details with light, shadow, and fog to make the world feel vibrant and full of life.
The goal was always to make Wild Blue Skies feel like you’d just been thrown into a 90s action movie and Saturday morning cartoon at the same time.
This is just a glimpse of how we brought the feel of a 90s arcade cockpit to Wild Blue Skies.