In the boot of her car, Pratelle carries the corpse of her mother and a giant sledgehammer. View image in fullscreen Digital versions of your old neighbours … Virtue and a Sledgehammer. But Virtue isn’t meant to be read as a critique of our increasingly digitised lives. “In Virtue, you’re being made to destroy the place you grew up in. We think of Virtue like a walking simulator: you go through a space and solve the narrative, and the game isn’t designed around combat.