Last week, I started Fields of Mistria, a game my friends have been raving about for ages while it was in early access, but which just now entered its full, 1.0 launch. I know it seems expensive early on, but please trust me and do not suffer through hours of Fields of Mistria with no bag space. Most sim games like Fields of Mistria let you raise affection with characters a very small amount, once per day, and have NPCs give you single, repetitive lines of dialogue. This is also important because farming takes a lot longer to ramp up in Fields of Mistria than you may be used to. Fields of Mistria is a very chill game, and there’s no hurry to get anything in particular done.