1666: Amsterdam is over a decade old now, the brainchild of Patrice Désilets, director and creative lead of Assassin's Creed and co-founder of Panache. Now, he's working on it at Montreal indie-based studio Panache Digital Games. (Image credit: Panache Digital Games)"We do between 15 to 20 builds a day," Désilets explains. A lot of progression has clearly been made in 1666: Amsterdam, what with its impressive map, interesting story, and smart exploration ideas. (Image credit: Panache Digital Games)Abilities can also come in handy when it comes to traversing the town.