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1666: Amsterdam has the makings of something brilliant but I came away from its preview with a bad feeling as its early access release creeps too close for comfort
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1666: Amsterdam is over a decade old now, the brainchild of Patrice Désilets, director and creative lead of Assassin's Creed and co-founder of Panache.
Now, he's working on it at Montreal indie-based studio Panache Digital Games.
(Image credit: Panache Digital Games)"We do between 15 to 20 builds a day," Désilets explains.
A lot of progression has clearly been made in 1666: Amsterdam, what with its impressive map, interesting story, and smart exploration ideas.
(Image credit: Panache Digital Games)Abilities can also come in handy when it comes to traversing the town.