Consumer revenue totaled $36.5 million in the quarter, representing 84% of Nerdy’s total revenue of $43.3 million. Chief Financial Officer Atul Bagga said Nerdy expects active member growth to turn positive by the end of 2026, supported by retention initiatives and a more efficient customer-acquisition approach. Bagga said the school-focused business was profitable, but management sees a larger opportunity and higher potential return on investment in consumer learning products. For the third quarter, Nerdy expects revenue of $32 million to $35 million and a non-GAAP adjusted EBITDA loss of $9 million to $6 million, excluding exit costs. The plan is visible to students and tutors, and Nerdy expects to extend it to all tutoring relationships in August.