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From One Player to 1,000+: How Khora Scales Multiplayer World Models
['Ethan Lee', 'Angela Scott-Briggs']
TechBullion
Ophilus introduces Khora, a scalable multiplayer world model built in collaboration with RhOS.
How Multiplayer World Models Got HereSolaris, presented by a research team including Saining Xie, demonstrated how two participants could interact with a jointly generated world, providing an important theoretical and practical foundation for subsequent multiplayer world-model research.
Ophilus and RhOS describe it as the first scalable multi-agent world model to achieve linear-time complexity.
The architecture does not hard-code a player limit; adding an agent requires another generated view rather than a new set of pairwise exchanges.
The goal is to make multiplayer world models fun to play, deliver high-quality visuals in real time as more players join, and generalize across new maps and gameplay experiences.