John Romero, the legendarily long-haired co-founder of id Software and father of game series Quake and Doom, has recounted a tale about when id Software worked with Taiwanese pirates to spread Doom. It was the model id Software used for Wolfenstein, and then for Doom. Because game-pirates were effectively doing distribution for the game - and in a region id Software wasn't as familiar with. Really cheap; really really cheap.' John Romero left id Software the year Quake was released, in 1996, having fallen out with co-founder John Carmack.