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MoonRay’s First ASWF Release Adds MaterialX
['Bela Beier']
DIGITAL PRODUCTION
(ASWF)MaterialX opens the ASWF eraThis is the first MoonRay release under Academy Software Foundation stewardship.
Renderer support, not a new node editorMoonRay’s implementation begins below the user-interface layer.
Compatibility with Hydra is likewise not certification for every Hydra-enabled DCC, host release or USD build.
Scalar, vector and XPU remain different pathsMoonRay retains four execution modes: scalar, vector, XPU and Auto.
Existing outputs complete the production routeThe release does not introduce a new image format, but MoonRay’s existing output stack remains relevant to the MaterialX and Hydra work.