Gaming
SV
Big Walk simulates the strange, childlike sensation of being unexpectedly separated from your friends, and the joy and relief of finding your way back
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Rock, Paper, Shotgun
Proximity chat is demanded, and confined to a tight radius - tighter than in comparable co-op games that have beaten Big Walk to market.
Image credit: Rock Paper Shotgun/PanicIn Big Walk, by contrast, you can stumble out of range of your friends’ hearing simply by accident.
At a glance, Big Walk may resemble a number of other co-op games that fall under the reductive-yet-useful label of 'friendslop.'
The closest Big Walk equivalent, we reasoned, was the mountaintop, with its flares and static radio system.
Information in Big Walk is gathered through trial and error, and every team will develop their own haphazard systems for staying in touch.