I hoped the session would introduce policy changes to reduce data retention requirements, but it largely focused on user data as a resource to be monitored, controlled, and tracked. While the discussion concentrated on operational privacy and scalable data erasure on the platform, Roblox logs, shares, and retains far too much data to be considered privacy-focused. A single Roblox user's request to delete data can result in more than 600 subtasks requiring collaboration across a vast set of teams. Zhang and Luo’s data suggest that more users are concerned about this data collection than before, with a 3.5x year-over-year increase in privacy-related user data requests. The pair claimed that simply knowing “where user data lives” is the hardest part of the battle.