Combat is where Way of the Sword feels like it’s trying to balance several different eras of action games at once. They’re familiar roles, but they fit the heightened world Capcom is creating. Image 1 of 3 Daidara is a giant 'piggy' who's always hungry… (Image credit: Capcom) Rashogan turns wishes into knightmares… (Image credit: Capcom) Byakue is an undead samurai covered in flapping, flowing paper. The world feels built for exploration, but questions remain on how far this will be taken. Way of the Sword feels like Capcom remembering that weirdness is the reason people wanted it back.