Card tables and casino floors have always made good source material for game designers, but something has shifted this year. Instead of straight simulations, studios are stripping the rules out of blackjack, poker and dice games and rebuilding them as roguelites, bluffing simulators and even dungeon crawlers. Worth Mentioning: Slot or DieNot every recent release sticks close to a recognisable casino game. A Pattern Worth WatchingNone of these four games are simulations in the traditional sense, and that seems to be the point. Designers are increasingly treating casino games as a set of mechanics to be dismantled and rebuilt, rather than something to be faithfully reproduced.