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How Silent Hill: Townfall gets deep into its protagonist's headspace
['Alessandro Fillari']
gamedeveloper
Following recent successes with Bloober Team's remake of Silent Hill 2 and NeoBards Entertainment's Silent Hill: f–set in 1960s Japan–publishers Konami and Annapurna Interactive are prepping a new Silent Hill that looks to tap into more immersive, analog horror that creeps at a sense of nostalgia.
For game director Jon McKellan, there was a particular desire to reevaluate how characters are presented within a Silent Hill game.
For our Silent Hill game, we're trying to feel a lot more like an intelligent thriller, like something you'd see on HBO.
What's old, and eerie, is newWhen playing Silent Hill: Townfall, it was difficult not to recall the ill-fated P.T.
Working on Silent Hill: Townfall was like an evolution of that as well.