Daily average users totalled 123 million, up year-over-year but down quarter-over-quarter. Major growth continues at Roblox with hours engaged, average DAUs, average MUPs and revenue all on the rise in Q2 2026. The platform saw 29 billion hours of engagement, up 5% year-over-year, with DAUs up 10% to 123 million. Furthermore, the company claimed that almost 4% of global games revenue ran through Roblox in Q2, almost reaching $1.5bn, up 36% compared to Q2 2025. In pursuit of this, we’re enabling every type of game from photorealistic multiplayer to 2D social experiences on Roblox.," said Roblox founder and CEO David Baszucki.