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Watch to play: the rise of the video game adaptation
['Simon Mccallum', 'Nick James', 'Adam Scovell']
BFI | Features and reviews
The essence of a video game is intangible if the audience has no opportunity to experience what it feels like to play.
Video game adaptations are in a very different place today.
Video game franchises are officially hot property, with almost every studio getting a piece of the action.
We might have finally reached the point where video game adaptations are no longer immediately dismissed as cash-grabs.
This unlikely project is proof that there isn’t just one road to successfully adapting a video game in 2026.