Synthwave, urban legends, mutated things in the dust, all of it hand drawn. Underneath the neon there is a sandbox MMORPG built around sessions of ten to fifteen minutes. You queue up actions for gathering, crafting, travelling and fighting, and your character carries on with them while you are off doing something else. Stephen wrote about the open beta back in June and came away fairly taken with the idea, and I can see why. The economy runs on you and everybody else too, with blueprints, production chains and trade between whoever has specialised in what.