Paige Cook Deputy Editor"IP and creator partnerships will never carry a bad game": The Mobile Mavens on what makes collaborations workThis week’s Mobile Mavens looked at whether partnerships and collaborations are really worth it and one thing became pretty clear. Most of the Mavens commented that collaborations only truly work if it actually fits the game. For example, I remember reinstalling The Division 2, a game I hadn’t played in years, just because it added Resident Evil-inspired cosmetics. Mariam Ahmad Editorial Director - EventsHow China's game industry is using AI, from art to ad-buyingThis week I talked to seven industry leaders in China on how they’re using AI day to day. It’s worth a read if you want a sense of where the rest of the industry is probably headed next.