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"Our business did not grow with our audience": post-layoffs, Xbox execs are trying to sell a gaming division bounce back by summer 2027
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"We have the best IP in the industry and talented studios around the world, and believe we can bring these strengths together and return the business to growth in Fiscal 2027."
Sharma echoed that in a tweet, declaring: "In FY26, over 200 million new players came to Xbox and our games, but our business did not grow with our audience.
That will take time, but we expect to return to growth by the end of FY27."
In FY26, over 200 million new players came to XBOX and our games, but our business did not grow with our audience.
That will take time, but we expect to return to growth by the end of FY27.