Just this week I wrote about Sandcastle, a literal sandbox game where you build sandcastles, and of course there's Tiny Glade too which good ole Christian Donlan loved. And now there's Midnight Moments, a cyberpunk diorama builder that has me thinking about the function of these games. For starters, a bit about how Midnight Moments, out now, appears to work. Is it possible to bump heads with Midnight Moments and move away from the cozy atmosphere it describes itself with, and into something a tad more confrontational? You can pick up Midnight Moments on Steam right now (for less than a cup of coffee, I should add).