Sandfall Interactive have spoken fondly about releasing physical copies of Clair Obscur: Expedition 33. A physical release adds more constraints because you have to account for the production time of the physical items, and you also earn less money per copy. Sandfall’s other co-founder& CEO Guillaume Broche also spoke up about Sony’s decision to stop making physical games, saying:Personally, I find it super sad because I really like video game stores. Guillaume shares a common sentiment – even if many gamers buy most games on digital, they want to have the choice, especially for the games they really like. And there’s still a lot of love for physical stores.