Double Fine, the studio behind games like Psychonauts 2, Keeper, and Kiln, announced Tuesday that it's laying off 23 developers after Xbox divested from it. Double Fine became independent earlier this month as part of a massive Xbox restructuring that is affecting thousands of game developers and multiple game studios. According to Bloomberg reporter Jason Schreier, who first reported the news, around 90 people were employed at Double Fine at the time of the layoffs. Earlier this year, Double Fine unionized and launched Kiln, a multiplayer game about pottery, which failed to make much of a splash. The move forced Double Fine to become independent again during a time of extreme hardship for the video game industry, especially for a mid-size studio like Double Fine.