​After years of treading water, Konami changed tack with the Silent Hill franchise, offering players a double-whammy in the form of two excellent projects: the Silent Hill 2 remake and Silent Hill f. Silent Hill: Townfall seeks to turn that double-whammy into a triple, bringing audiences yet another new take on the Silent Hill franchise, this time defined by the gloomy shores of Scotland. Much like the Silent Hill 2 remake, Silent Hill: Townfall is being developed by a non-Konami studio: Screen Burn, formerly known as No Code. Still, I’m pleased to report that Silent Hill: Townfall looks like a proper Silent Hill game, through and through. To be clear, this is a good thing: Silent Hill: Townfall is disorienting in the best way, reminiscent of the original Silent Hill 2 in its ambiguity. I’m Anxious To See Where Silent Hill: Townfall Goes NextCloseI feel that I’ve only seen the tip of the iceberg that is Silent Hill: Townfall, and I hope that sentiment still rings true when I play the final product.