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Elder Scrolls Online is switching from chapters to "bite-sized" updates in the wake of Microsoft's "awful" layoffs
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Elder Scrolls Online developers ZeniMax Online Studios were among those making cuts - they buried an unannounced project codenamed Blackbird, which was reportedly a nimble MMO shooter of some kind.
Now, studio game director Rich Lambert and game director Nick Giacomini have been chatting a little about where ZeniMax Online Studios is going next.
"It was super emotional, it was awful," Lambert reflected to GamesIndustry.biz, discussing the mass layoffs.
That said, game creation remains complex, and there's no guarantee ZeniMax Online Studios will be able to chop development times in half, just by shelving the concept of chapters.
As for what ZeniMax Online Studios might do post-ESO-streamlining, Lambert had this to say: "I want to make more games.
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