The Silent Hill franchise is looking to shake things up. Silent Hill Townfall: What We Know So FarLess button-mashing, more heart-racing. Unlike melee combat-driven Silent Hill f, where you manage weapons and resources, Townfall will supposedly follow the template of Silent Hill: The Short Message. This approach mirrors The Short Message, a small game that showed how frightening a Silent Hill game can be without combat. What do you think makes a Silent Hill game truly terrifying: the monsters you fight, or the world you can’t escape?