Whether you play individually or as a class, SPENT challenges players to choose between real-life, equally agonizing alternatives. As players, you’re allotted $1,000 to live on for one month, and the game ends after 30 days or if you run out of money sooner. Since its creation, SPENT has become so popular, played by more than 2 million people all over the world, that a mobile version of the game was developed. Consider the mobile version if tablets are standard in your classroom. To play SPENT, click here.