I've always had a fascination with the occult, especially all things dark, demonic, and dreary. Rogue Trader casts you as the central nexus of a sprawling space opera. By contrast, in Dark Heresy, you play as an Inquisitor, the people who go out there and get shit done. But, for me, the main difference I see between Rogue Trader and its new, darker sister is the focus on detective work. "We're still ambitious as fuck and crazy people, and we're making the game we want to play," Shestov tells me with a smile.