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Does Baby Steps creator Bennett Foddy actually want to make you mad?
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Baby Steps is an inherently frustrating game, but do the developers merely want to see us all suffer?
No different from Getting Over It and QWOP before it, Baby Steps can be a brutally punishing gameplay experience.
Naturally, when speaking with the man himself alongside Baby Steps co-developers Gabe Cuzzillo and Maxi Boch, I had to get to the bottom of it.
While Baby Steps is indeed designed with the goal of occasionally making you frustrated, Bennett Foddy doesn’t view frustration as an entirely negative feeling.
Baby Steps devs biggest tips for improvingObviously, we’re expected to suffer at least a little before we start improving in Baby Steps, but how might players be able to expedite the process?
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