In a new online post, Vincke writes, "Probably a good time to remind people that making games faster and cheaper while charging more has never worked before." Even after his edits, however, it looks like fans are picking up that the RPG director's thoughts might have been sparked by the EA debacle. "You're assuming big investor firms that buy game devs (*cough* EA *cough*) care," comments one user, "even a tiny bit, about whether or not their games are 'good.'" If they can do that by cutting staff, rushing the product, and ditching quality, they will in a sec." Only time will tell what the $55 billion deal truly means for EA – both its employees and games – and how this will affect the gaming industry as a whole.