None
EN
We may get to see Halo running on Unreal Engine at the end of October
['Steve Wright', '.Wp-Block-Co-Authors-Plus-Coauthors.Is-Layout-Flow', 'Class', 'Wp-Block-Co-Authors-Plus', 'Display Inline', '.Wp-Block-Co-Authors-Plus-Avatar', 'Where Img', 'Height Auto Max-Width', 'Vertical-Align Bottom .Wp-Block-Co-Authors-Plus-Coauthors.Is-Layout-Flow .Wp-Block-Co-Authors-Plus-Avatar', 'Vertical-Align Middle .Wp-Block-Co-Authors-Plus-Avatar Is .Alignleft .Alignright']
Stevivor
Halo Studios is "sharing more about what we’ve been working on" at Halo World Championship 2025Halo Studios is ready to share more of what it’s been working on in late October at the Halo World Championship 2025, and that means we may get our first real look at Halo running on Unreal Engine.
While we don’t know what will be on display, it’s likely that we’ll be seeing more of Halo on Unreal Engine 5, as that’s what was used for the “A New Dawn” video detailed in the blog post.
As part of the same announcement, Halo Studios said it was working on multiple new Halo titles.
For those spectating the Halo World Championship, there will also be panels featuring Steve Downes and Jen Taylor, the voices of Master Chief and Cortana, alongside “panels to celebrate anniversaries of Halo: Reach and Halo 5: Guardians, Canon Fodder Live, Cosplay Contest judging,” and more.
Stevivor is an independent outlet and our journalism is in no way influenced by any advertiser or commercial initiative.