None
DE
WeChat claims 500 million monthly users actively playing in-app games
['Technode Feed', '.Wp-Block-Co-Authors-Plus-Coauthors.Is-Layout-Flow', 'Class', 'Wp-Block-Co-Authors-Plus', 'Display Inline', '.Wp-Block-Co-Authors-Plus-Avatar', 'Where Img', 'Height Auto Max-Width', 'Vertical-Align Bottom .Wp-Block-Co-Authors-Plus-Coauthors.Is-Layout-Flow .Wp-Block-Co-Authors-Plus-Avatar', 'Vertical-Align Middle .Wp-Block-Co-Authors-Plus-Avatar Is .Alignleft .Alignright']
TechNode
More than 500 million active users play games in China’s super app WeChat on a monthly basis, the company has said, an eye-catching figure that demonstrates the channel’s potential as a driver of advertising revenue for parent firm Tencent.
According to WeChat, half of these users live in third-tier cities and the majority are female.
Mini-program games, which can be quickly launched within WeChat, now account for 15% of the messaging app’s total advertising revenue, the company revealed on Tuesday.
WeChat also noted that more than 80% of mini-game developers are small-scale teams of below 30 staff.
At least 240 in-app games have generated over RMB 10 million ($1.38 million) in quarterly revenue in the past 12 months, according to WeChat’s figures.
['claims'
'playing'
'inapp'
'wechat'
'million'
'advertising'
'total'
'monthly'
'games'
'technode'
'revenue'
'according'
'wechats'
'users'
'company'
'actively']