Korean game companies have been widely welcomed in China since The Legend of Mir 2 was released in 2001. Following this pioneering effort, more Korean companies entered the Chinese market, introducing online and mobile games. “We appreciate our collaboration with Tencent and are trying to provide promising Korean game companies to be introduced to China market,” general partner Eunkang Song said. Gateway for promising early stage Korean game companiesIt is not easy to tell from the early stage if a game will gain real interest from a Chinese audience. “The Korean startups’ strong point is that they optimize the culture code to spread out across Asian countries,” Song pointed out.