None
EN
Love and Magic: Spellfyre review - enchantment comes at a heavy price
['Quinn Collins']
Pocket Tactics
To be honest, I would expect nothing less from the original creators of Choices: Stories You Play, which used to be my free-to-play visual novel app of choice before it fell off a bit.
Speaking of currency, many free-to-play visual novel games are subject to the same problem: make a bad choice, or pay five real dollars for the only decent choice using gems.
Love and Magic: Spellfyre makes gems slightly more optional, by removing the system from the core gameplay - instead, you can use gems on cosmetics, which is neat but not essential, or to unlock scenes with love interests, increasing your bond with them.
But Love and Magic: Spellfyre takes it a step further by offering not chapters with keys but segments of them, some of which took me under two minutes to read.
Spellfyre also knows how close you are to each love interest, and the story appears to change a little depending on this.