The Canvas element, a part of HTML5, really started to shine, letting designers create all sorts of moving graphics and interactive charts. It was a pretty big deal for making games, complex visualizations, or even just fancy animations work directly in your browser. 2011 really changed that with the rise of group texting apps. DataMan, 2011 was the year data really started to feel like it was everywhere. Wrapping It UpSo, looking back at 2011, it’s pretty clear that a lot of the tech we use today really started taking shape back then.