Around 60 staff members at Wildlight worked on EA’s battle royale shooter, and its influence is clear on Highguard. We’ve got a lot of animal lovers on the team and people who just like making animals. But a lot of this team made Titanfall 2, which is considered [to have] one of the top single-player campaigns of all time. If there’s an audience there that wants single-player content, either in Highguard or a standalone single-player game, we’re all about that. Our team loves making single-player games, just as much as we like making multiplayer shooters.