Co-lead designer on The Elder Scrolls 5: Skyrim and former Bethesda developer Kurt Kuhlmann has revealed that the main setting for The Elder Scrolls 6 was agreed upon all the way back during the development of Fallout 4. Kuhlmann had previously spoken about his concept for The Elder Scrolls franchise after Skyrim, which would involve a cliffhanger ending for The Elder Scrolls 6 that would then build towards The Elder Scrolls 7. His concept would involve Thalmor supremacists assuming the role of antagonists for The Elder Scrolls 7. The entire build-up for this story would take place in The Elder Scrolls 6, with the story revolving around the group’s ambitions to conquer all of Tamriel. This kind of ending, he acknowledged, wouldn’t be allowed in a Bethesda game, calling it “completely unfeasible” thanks to the studio’s longer game development cycles.