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GDC keynotes include presentations from Sandfall Interactive, AdHoc Studios, and Hideo Kojima
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The event, taking place from March 9-13 in San Francisco, California, will welcome 1000+ speakers and 700+ sessions across the five-day "festival," including presentations from Clair Obscur: Expedition 33 developer Sandfall Interactive, Dispatch's AdHoc Studio, and Kojima Production's Hideo Kojima.
Kojima's presentation is set for March 12 for Festival and Game Changer Pass holders and is titled, Restarting from zero: A message to creators considering independence.
KJP's Iildar Valeev will also explore how the team made Death Stranding 2's Voxel 3D UI map.
Dispatch developer AdHoc Studio will present an hour long discussion about how to turn a "dead genre into a breakout hit."
The show's controversial decision to rebrand from Game Developer Conference to GDC Festival of Gaming also received a lukewarm response.