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I experienced an AI-first game in action, and it's a glimpse of an imperfect future
['Ian Dean', 'Editor', 'Digital Arts', 'Social Links Navigation']
Creative Bloq
It’s a small, mobile PvP game built to prove a point: that a game with generative AI at its heart can actually work.
That broader vision doesn’t fully surface in Bobium Brawlers, but you can feel it pressing against the edges.
What Bodium Brawlers does show, is gen AI can be used in game design.
The upshot is that Bobium Brawlers isn’t especially new as a game.
It’s a glimpse, albeit imperfect, constrained, and cautious, of how AI might sit inside game design without flattening it.