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The Elder Scrolls VI Main Setting Was Decided On During Production Of Fallout 4, Says Skyrim Co-Lead Designer
['Michael Harradence']
News – PlayStation Universe
Kurt Kuhlmann, a former developer with Bethesda who served as co-lead designer on The Elder Scrolls V: Skyrim, has revealed during an interview with PCGamer that the main setting for The Elder Scrolls VI was decided during production of Fallout 4, which came out in 2015.
Given that Kuhlmann has since departed Bethesda, he noted that he isn’t sure if anything has changed in regards to The Elder Scrolls VI’s settings following his departure.
“I haven’t been involved in that level of the story side of things since Skyrim,” he commented.
As previously reported, Kuhlmann stated in the same interview that he was originally set to lead production on The Elder Scrolls VI, and that he had a vision for the project being the series’ Empire Strikes Back.
The Elder Scrolls VI was announced at E3 2018 and we haven’t seen a single screenshot or art work on the project since then.