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Dragon Quest VII Reimagined interview: hand-crafted dolls, overhauled UI, nostalgia, and more
['Https', 'Blog.Playstation.Com Author Skobari', 'Sachie Kobari', 'Playstation.Blog Japan', 'Senior Community Manager', 'Double Fine Productions', 'Game Director', 'Co-Founder', 'Director', 'Manager']
PlayStation.Blog
Like thisSet for release on February 5, Dragon Quest VII Reimagined for PlayStation 5 reinterprets the classic 2000 PlayStation title, Dragon Quest VII: Fragments of the Forgotten Past.
Takeshi Ichikawa, Producer, Dragon Quest VII ReimaginedPlayStation Blog: Before we discuss the upcoming Dragon Quest VII Reimagined, let’s take a moment to revisit the original Dragon Quest VII: Fragments of the Forgotten Past, released for the original PlayStation in 2000.
Funny enough, my first Dragon Quest game wasn’t one of the mainline entries – it was Dragon Quest Monsters Terry’s Wonderland.
And that Dragon Quest VII is now being remade as Dragon Quest VII Reimagined.
Akira Toriyama oversaw character designs for the Dragon Quest series, and Dragon Quest VII stood out with its endearing character designs with shorter proportions.