2XKO finally reached its full release last week over six years after the game was initially teased at Evo 2019. Director Shaun Rivera has now released a statement to discuss some of the main issues in 2XKO that the team is focusing on right now. "Hey all, It's a few days now after 2XKO's console launch, and I wanted to catch up on a few threads now that we've had a chance to catch our breath," wrote Rivera. "Excessive screen tearing on console: We're working on a solution for this in a way that doesn't introduce input delay." Hey all,It’s a few days now after 2XKO’s console launch, and I wanted to catch up on a few threads now that we've had a chance to catch our breath.